A 2-4 player multiplayer horror game where you and your friends must deliver parcels deep into deadly caves while meeting quotas and surviving terrifying obstacles.

Meet Drystorm

Brendan Wood

Brendan Wood

Co-Founder & Lead Developer

I specialize in the technical side of Drystorm, with a focus on networking and systems. With a background in software engineering, I returned to game development to build fun, fast-paced experiences with friends. When I'm not coding, you'll usually find me on the golf course or training in MMA.

Nathan Wood

Nathan Wood

Co-Founder & Lead Game Designer

I focus on the creative side of Drystorm, shaping the visuals, mechanics, and overall feel of our games. With a passion for clean design and tight feedback loops, I work to make every experience engaging and intuitive. Outside of development, I spend my time lifting weights or out on the golf course.

Christian Caicedo

Christian Caicedo

Audio & Marketing Lead

I focus on all things audio at Drystorm, breathing life into the visuals we build, from your first footsteps in the game, to the sounds of monsters chasing you. With over 15 years of professional audio experience, I thrive at creating engaging and immersive sounds that put you in the shoes of the character. Outside of development, I spend my time with my family, writing music, and playing video games with friends.

Development Updates

September 29, 2025

Cave – Development Begins

We are excited to begin development on Cave, our new multiplayer horror game. Follow our journey!

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